2023-09-06 11:56:11
From the birth of the study of virtual reality technology in 1955 until the present where this technology has been used in a variety of ways. And technology can be further used in many careers and one of them is to be further used in education. which is teaching using virtual reality technology to help with teaching media To make students more interested in learning.
Virtual reality (VR) technology is used to simulate environments that are mostly visual. This allows students to learn without having to go to the actual location. Such as simulating the solar system, etc. As a result, many studies have been conducted on the use of virtual reality (VR) technology as a teaching media. The results have been surveyed as follows.
Survey Results of Teaching with VR Technology
97% of students want to take a VR course because virtual reality (VR) technology allows them to learn without leaving the classroom.
2016 Augmented and Virtual Reality Survey Report
Education is expected to be the 4th largest segment for VR investment.
Virtual & Augmented Reality
Understanding the Competition for the Next Computing Platform, Goldman Sachs Report
VR in education
It is projected to be a $200 million industry by 2020 and a $700 million industry by 2025.
State of Technology in Education 2016 Report
SAMSUNG SURVEY ON US K-12
Educator Opinions and Use of VR
Nearly 80% of teachers have access to VR devices, but only 6.87% use them regularly. This is considered to be a very small amount that can be useful compared to the ability to access the device.
93% of teachers said students would be excited to use VR
7 out of 10 teachers want to use VR to simulate experiences related to the covered subject matter.
49% of high school teachers would like to use VR to allow students to visit college campuses to promote further education.
69% of teachers say they will use VR to let their students visit remote locations.
In conclusion, many surveys point to the same direction. Students are interested in using virtual reality (VR) technology for learning because it allows them to experience places. Things that cannot be reached, such as outer space, under the sea, etc.
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